2D Sci-Fi MMORPG · Bullet-Hell
Chip Back
At The System
Bullet-hell MMORPG in a collapsing digital dystopia. Hack, loot, survive.
Six systems that loop into each other
Bullet-hell combat funnels into kingdom-building, kingdom upgrades unlock new run options, runs feed the next sortie's loadout. Every system is a knob other systems can pull on.
Bullet-hell first
Hundreds of enemies, no framerate excuses. Built in Rust on the Bevy ECS for stable 60 FPS at high entity counts.
Run + return
Each sortie funnels resources back into a persistent kingdom. Death isn't a reset — it's a checkpoint.
Multi-role units
Every unit can builder / gather / fight / scout. Specialization is a priority weight, not a class lock-in.
Hex-grid world
Sheltered livestock, hive bees, pond fish collapse into host-tile counts. World keeps scaling.
Recursive abilities
Stolen icons stack. The build that broke the last run might break the next one harder.
Built in public
Dev streams Saturdays, devlogs, patch notes in Discord. The process is open even where the source is not.
Built on open source, top to bottom
Glyphs below are pulled live from the RareIcon catalog — every brand mark is one merge away from your next React component. Browse the full set at /icons/.
Hang out where the work happens
Live coding Saturdays, devlog drops on YouTube, patch chatter on Discord, open tooling on GitHub.
Wishlist tells Steam the game matters
Click through, hit the button, take thirty seconds. Demo coming soon.
RareIcon on Steam
A fast-paced 2D sci-fi MMORPG with bullet-hell combat, set in a collapsing digital dystopia. Play as Chip, a debt-ridden survivor fighting back against the DaemonCorps.
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